Brute Forcing the Medical, Doc: Cybersleuth Puzzle Design
Where’s Karin? Where is she? She’s supposed to be here, to give me a check-up and fill these tranq darts.
Read More Brute Forcing the Medical, Doc: Cybersleuth Puzzle Designdedicated to altered & alternative game experiences
Where’s Karin? Where is she? She’s supposed to be here, to give me a check-up and fill these tranq darts.
Read More Brute Forcing the Medical, Doc: Cybersleuth Puzzle DesignThe thing about neurodivergence is that people really like to point out when you’re doing something differently. To the Moon is about being on the receiving end of that.
Read More To the Moon: humiliating a Neurotypical wifeguy into happiness.My one wish for Sable was that it could escape the baggage of its aesthetic tradition. The demo makes me uncertain.
Read More Sable (Demo): The Trouble with a Timeless DesertI spend a lot of time walking around earphones on in the grey light of the Scottish day, half the time listening to music that affects me more than any game ever really has, the swelling in the back, auditory processing override music. The Longest Road on Earth drawn. us into noir urban mileui. switching […]
Read More review poem: a slow walk on The Longest Road on Earth (demo)confusion, animation styles and artistic experience in a forgotten game experiment
Read More A Short Piece On Short Peace: Ranko Tsukigime’s Longest DaySometimes, a game is very close to home, and that’s a weird thing to deal with.
Read More No Longer Home: Queer Times at LudoNarraConIn this game you can play as a muscular queer woman at one point flirting at a bar, the next kicking down doors to find your gay doctor’s secret lab.
Read More Love Shore: Queer times at LudoNarraConA jazz-synth, cyber sci-fi game that puts its themes first.
Read More Review: Don’t Forget Mereflections on designing for reflection in Pol Clarissou’s ‘orchids to dusk’
Read More a morbid dusk