Sitting in the Gardens of Vextro
poetry written while playing Gardens of Vextro, a chain of 8 games from vextro
Read More Sitting in the Gardens of Vextrodedicated to altered & alternative game experiences
poetry written while playing Gardens of Vextro, a chain of 8 games from vextro
Read More Sitting in the Gardens of VextroAn interview with Madison Karrh about Birth, death and the puzzles, cities and organs we collect along the way.
Read More Interview: ‘Birth’ Creator Madison KarrhThis next part is for you, connoisseur and journalist of games who throughout the main show has been bemoaning how none of it is any good. Now it’s time for you, wholesome game fan, to take the mantel of supporting one of the wobbling legs of the table by being enthusiastic about a flash game, a white domesticity simulator and a game where you create some sort of “stone age tribe” that is clearly an amalgam of stereotypes about indigenous peoples.
Read More Gamers like you and meMaybe I’ve just been in the wrong mood lately, but the games which have this sweet meanness supposedly at their core just haven’t soothed any of the existential dread that they normally do.
Read More That thing to make the pain go away Didn’t workA platformer tells us what could happen if jumping around like that was our bread and butter, and therefore opens us up to many variations on the idea.
Read More A is for JumpYou can’t come out of a loop the same way you went in. At least you’d hope so.
Read More Time Loops All Over AgainThe thing about neurodivergence is that people really like to point out when you’re doing something differently. To the Moon is about being on the receiving end of that.
Read More To the Moon: humiliating a Neurotypical wifeguy into happiness.My one wish for Sable was that it could escape the baggage of its aesthetic tradition. The demo makes me uncertain.
Read More Sable (Demo): The Trouble with a Timeless DesertA jazz-synth, cyber sci-fi game that puts its themes first.
Read More Review: Don’t Forget Me